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In a month or so I plan on running Expedition to Castle Ravenloft with my group. This being partially inspired by the vampire kick I’ve been on. Expeditio n to Castle Ravenloft cenrers around the vampire. Strahd von Zarovich. As Dungeon Master,you must play him as carefully as the playe rs run their cha. CASTLE RAVENLOFT? The Expedition to Castle Raventoft campaign adventure is designed for four 6th-level Duucaous ┬┐St [email protected] charac- ters (though.

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Post as a guest Name. A chill passes briefly through your body.

If you are running Expedition to Castle Ravenloft as a one-night session, this alone should be enough to draw the PCs to Barovia — you don’t want them wasting time chasing down other leads.

For longer adventures, choose at least one hook from the options presented below or create one of your own, drawing on these for inspiration. See the Action Points in Ravenloft sidebar ravebloft information about adjusting the adventure for an Eberron campaign.

What do people think of the module?

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You’re holding a page book in your hands, and that’s a lot of adventure material. Expedition to Castle Ravenloft.

General Ravenloft setting, etc. Expedition to Castle Ravenloft has some interesting points of interest outside the castle but it’s just running from combat encounter to combat encounter, imo.

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I think enforcing character deaths could also be beneficial. One of the amazing things about the original Ravenloft module is that its fans never grew tired of running or playing in it. Last edited by Thurbane; at What you do from here makes Expedition to Castle Ravenloft your own.

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To be blunt, IMO, it was the only one of the Expedition adventures that wasn’t complete and utter crap. Upon arriving, the PCs find the village of Barovia under siege from a sudden zombie infestation. I really changed my view on big climatic endings – the PCs had to deal with the madness in very non-conventional ways. Thread Tools Show Printable Version. You make a heroic effort, but luck still fails you.

The nonlinear nature of this adventure means its encounters are largely self-contained, a feature that encourages “plundering.

Expedition to Ravenloft Expedition to Castle Ravenloft cover. Originally Posted by Crothian. Over the course of approximately three sessions of play, they fight the zombies with the help of a band of zombie-hunting mercenariesencounter the new burgomaster and learn of the death of his father, and meet Ireena Kolyana, the object of Strahd’s monstrous obsession. That is the core of this module. Regardless of the length of the adventure or Strahd’s secondary goals, one hook is always the letter purporting to be from the village’s burgomaster.

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See the Appendix for more about the Lightbringers organization. The Fortunes of Ravenloft do not come into play in this short session, and Strahd has no secondary goal.

Curse of Strahd (5th) vs. Return to Castle Ravenloft () : DnD

The DM must maintain a sense of horror and dread over a long period, while the players must take the initiative to seek out clues and information that helps their characters rid Barovia of Strahd. What makes Curse of Strahd different is every single bit of the original module I6 – Ravenloft is part of this new campaign module.

My final tip is do some research on horror and story telling. In this model, the PCs need to find or awaken only one of the two legacy items.

All times ravenlofg GMT Home Questions Tags Users Unanswered. My players weren’t really optimized bugbear paladin, drow cleric, blaster sorceror, undead hunting ranger, and a rogue::